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daoc ghost ui download

The lore had been changed, sometimes substantially. Finally after about two months, it was playable but as one progressed in the game, incongruities almost immediately popped out. Also released in an unplayable state, the patches rolled in. What REALLY killed Ultima was the absolute state of Ultima IX.

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Later they released a patch which fixed the most glaring issues and I completed the game, but it left a sour taste in my mouth. Pagan was unplayable on release, it was actually impossible to across the stones leading across an underground river without falling in. I spent late nights tweaking my autoexec.bat and config.sys to get Ultima VII to run properly. I was one of the first people to beat Ultima VI and still have my award certificate from Lord British which I got in the mail.

daoc ghost ui download

I was one of the superfans at the time, I had played every Ultima on my Apple II and then my PC. Knowing very little, I'd love work for this guy, based on that apology alone. But don't criticize him for failing to throw his team under the bus. If anything, this was probably _too_ self-blaming (we all know EA would just replace him if he didn't bow down, accomplishing nothing). The apology was _incredibly_ well-written: it highlights all of garriott's mistakes, in detail, and places the blame squarely on his own shoulders: he could say "EA is evil because they enforce business discipline," but instead said "they did their job as a business, and I didn't so mine as a creator." But saying so is an attack on the people Garriott screwed when he screwed up the omissions are of other people's contributions to his faults, not his faults themselves. The reality (which we all see) is that the dev team f*cking hated the game, probably gave up on quality, and everyone knows it. Ugh - those omissions are not self-serving. This classic passive-aggressive apology - “I felt awful that I had let down so many people in my effort to be loyal and learn from EA” doesn’t exactly ring out with contrition - isn’t even internally consistent if the development team loved their game so much, why was Origin’s management forced to devise stratagems to keep them from going home out of the fear that they wouldn’t come back? Nevertheless, it does contain a fair amount of truth alongside its self-serving omissions














Daoc ghost ui download